Wireframing Interview Question-Answer

Q.1 Will you get a response when you click a prototype?

       A. Yes

       B. No

Ans : Yes


Q.2 When numerous mockup pages are made as clickable, these mockups can be converted as a prototype. This is known as a ________ prototype.

       A. mid-fidelity

       B. low-fidelity

       C. high-fidelity

Ans : mid-fidelity


Q.3 Wireframes cannot be modified easily and fast to support the iterative and collaborative style of product design and development in agile enterprises and startups.

       A. True

       B. False

Ans : False


Q.4 Are prototypes, wireframes, and mockups the same?

       A. True

       B. False

Ans : False


Q.5 The different types of fidelity are ______________.

       A. mid-fidelity

       B. low-fidelity

       C. high-fidelity

       D. all the mentioned options

Ans : all the mentioned options


Q.6 Apart from basic wireframes, what are the other type of wireframes that are available?

       A. Wireframes with User Flows

       B. Annotated Wireframes

       C. Interactive and Click-Through Wireframes

       D. All the mentioned options

Ans : All the mentioned options


Q.7 When numerous pages of wireframes are made as clickable, these wireframes can be converted as a prototype. This is termed as a ________ prototype.

       A. mid-fidelity

       B. low-fidelity

       C. high-fidelity

Ans : low-fidelity


Q.8 In contrast to wireframes, mockups include richer visual elements such as color, visual style, add typography.

       A. True

       B. False

Ans : True


Q.9 Grid systems are a fundamental part of any design practice.

       A. True

       B. False

Ans : True


Q.10 The main purposes of a wireframe are to aid in defining the information hierarchy of your design and to plan and determine how users will interact with the user interface.

       A. True

       B. False

Ans : True


Q.11 Defining the information hierarchy is not important for working out the possible options for arranging the content on a page.

       A. True

       B. False

Ans : False


Q.12 Design fidelity is the level of functionality and details incorporated into a prototype.

       A. True

       B. False

Ans : True


Q.13 Wireframes are never considered to be the blueprint for design.

       A. True

       B. False

Ans : False


Q.14 What are the fidelity levels that you must consider while creating a wireframe?

       A. high-fidelity interactions

       B. high-fidelity text and color

       C. high-fidelity media

       D. all the mentioned options

Ans : all the mentioned options


Q.15 Prototypes are ____________.

       A. interactive

       B. clickable

       C. dynamic

       D. all the mentioned options

Ans : all the mentioned options


Q.16 Wireframes can be _____________.

       A. doodled on whiteboard

       B. drawn by hand

       C. built using a digital tool

       D. all the mentioned options

Ans : all the mentioned options


Q.17 Wireframes are not intended to represent the __________ or communicate the identity or brand.

       A. visual design

       B. contact graphic elements

       C. both the options

Ans : both the options


Q.18 Mockups are _________.

       A. dynamic

       B. static

Ans : static


Q.19 Wireframes are easier to adapt than a concept design.

       A. True

       B. False

Ans : True


Q.20 Are word processing software such as Microsoft Word and Apple Pages used for creating wireframes?

       A. Yes

       B. No

Ans : Yes


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